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The NUMBER ONE TECHNOLOGY show for kids!
We talk technology but always end up somewhere else…
Kid Friday ™ is hosted by 12 year-old Zoe, 15 year-old Hannah, and Dave
On this show, #154:
PoochCam, Listener email, Social media addiction, How much YouTube pay for views, Increase in TSV while in the bathroom, The best way to make money on an App, Shout ’em App Maker, Latest iPhone Rumors, and a whole lot more.
The NUMBER ONE TECHNOLOGY show for kids!
We talk technology but always end up somewhere else…
Kid Friday ™ is hosted by 12 year-old Zoe, 15 year-old Hannah, and Dave
On this show, #154:
PoochCam, Listener email, Social media addiction, How much YouTube pay for views, Increase in TSV while in the bathroom, The best way to make money on an App, Shout ’em App Maker, Latest iPhone Rumors, and a whole lot more.
Microsoft Surface is a planned series of tablet computers designed and marketed by Microsoft Corporation. The Surface will be available in two versions, “Surface” or “Surface Pro”. “Surface” will run the Windows RToperating system and use an ARM CPU. “Surface Pro” will run the Windows 8 Pro operating system and use an Intel CPU.The display is a 10.6″, 16:9 widescreen HD Display (Surface), or Full HD Display (Surface Pro), The product was announced by Microsoft CEO Steve Ballmer at a Los Angeles event on June 18, 2012, at Milk Studios. No specific release date was announced at the product introduction.
The Microsoft Surface line features VaporMg, pronounced “VaporMag”, the molded magnesium casingthat houses Surface’s components paired with a PVD finish, which is a manufacturing process that produces a durable finish. VaporMg allows magnesium to be melted down and molded to the details needed for Surface and allows Surface to weigh 1.5 pounds. Also included in both Surface models is a USB port, a micro-SD slot, and a magnetic strip to attach accessories such as the ‘Touch Cover’ and ‘Type Cover’. There are also two cameras, front-facing and rear-facing. The rear-facing camera will be angled at 22 degrees to allow proper framing of another person while the “kickstand” is in use. The “kickstand” is a .77 mm thin built-in stand that spans the width of the device and allows Surface to be propped up at an angle in landscape orientation for a hands-free viewing experience. Surface Pro has perimeter venting which allows air to flow out the sides, and helps avoid airflow being impeded by hands holding the device.
For the CPUs, the Surface with Windows RT will use a Nvidia Tegra CPU. The Surface Pro, running Windows 8 Pro, will utilize an “Ivy Bridge” Core i5 quad core chip, which is comparable to chips in current Windows laptops,
The Surface device demoed in the Microsoft Surface Events had a new connection port with five pins. This was acknowledged as a magnetic charging connector during Microsoft’s presentation event by
Display
Surface and Surface Pro both have screens of 10.6″ with a 16:9 aspect ratio, with the Pro version having a resolution of 1920×1080 and the RT version having a resolution of 1366×768. Both tablets use Microsoft’s ClearType HD display technology and support an ultra-wide viewing angle and auto-adjusting screen intensity.Surface has an HD Display and Surface Pro has a Full HD Display. In announcement talk, Michael Angiulo said that when Surface Pro is held at 17″, the eyes will not be able to distinguish between individual pixels.
Touch Cover and Type Cover
Microsoft will offer two keyboard covers for Surface: Touch Cover and Type Cover. Both, when folded up, serve as protective covers that connect to the Surface via a magnetic strip. When opened, the covers are keyboards. The Touch Cover is 3 mm in thickness and has a touch-sensitive keyboard. The Type Cover is thicker and includes a tactile keyboard. The keyboards have gyroscope and accelerometer sensors to determine, based on position, whether or not to accept input. Both also include a multitouch touchpad.
Microsoft Surface is a planned series of tablet computers designed and marketed by Microsoft Corporation. The Surface will be available in two versions, “Surface” or “Surface Pro”. “Surface” will run the Windows RToperating system and use an ARM CPU. “Surface Pro” will run the Windows 8 Pro operating system and use an Intel CPU.The display is a 10.6″, 16:9 widescreen HD Display (Surface), or Full HD Display (Surface Pro), The product was announced by Microsoft CEO Steve Ballmer at a Los Angeles event on June 18, 2012, at Milk Studios. No specific release date was announced at the product introduction.
The Microsoft Surface line features VaporMg, pronounced “VaporMag”, the molded magnesium casingthat houses Surface’s components paired with a PVD finish, which is a manufacturing process that produces a durable finish. VaporMg allows magnesium to be melted down and molded to the details needed for Surface and allows Surface to weigh 1.5 pounds. Also included in both Surface models is a USB port, a micro-SD slot, and a magnetic strip to attach accessories such as the ‘Touch Cover’ and ‘Type Cover’. There are also two cameras, front-facing and rear-facing. The rear-facing camera will be angled at 22 degrees to allow proper framing of another person while the “kickstand” is in use. The “kickstand” is a .77 mm thin built-in stand that spans the width of the device and allows Surface to be propped up at an angle in landscape orientation for a hands-free viewing experience. Surface Pro has perimeter venting which allows air to flow out the sides, and helps avoid airflow being impeded by hands holding the device.
For the CPUs, the Surface with Windows RT will use a Nvidia Tegra CPU. The Surface Pro, running Windows 8 Pro, will utilize an “Ivy Bridge” Core i5 quad core chip, which is comparable to chips in current Windows laptops,
The Surface device demoed in the Microsoft Surface Events had a new connection port with five pins. This was acknowledged as a magnetic charging connector during Microsoft’s presentation event by
Display
Surface and Surface Pro both have screens of 10.6″ with a 16:9 aspect ratio, with the Pro version having a resolution of 1920×1080 and the RT version having a resolution of 1366×768. Both tablets use Microsoft’s ClearType HD display technology and support an ultra-wide viewing angle and auto-adjusting screen intensity.Surface has an HD Display and Surface Pro has a Full HD Display. In announcement talk, Michael Angiulo said that when Surface Pro is held at 17″, the eyes will not be able to distinguish between individual pixels.
Touch Cover and Type Cover
Microsoft will offer two keyboard covers for Surface: Touch Cover and Type Cover. Both, when folded up, serve as protective covers that connect to the Surface via a magnetic strip. When opened, the covers are keyboards. The Touch Cover is 3 mm in thickness and has a touch-sensitive keyboard. The Type Cover is thicker and includes a tactile keyboard. The keyboards have gyroscope and accelerometer sensors to determine, based on position, whether or not to accept input. Both also include a multitouch touchpad.
Microsoft Surface is a planned series of tablet computers designed and marketed by Microsoft Corporation. The Surface will be available in two versions, “Surface” or “Surface Pro”. “Surface” will run the Windows RToperating system and use an ARM CPU. “Surface Pro” will run the Windows 8 Pro operating system and use an Intel CPU.The display is a 10.6″, 16:9 widescreen HD Display (Surface), or Full HD Display (Surface Pro), The product was announced by Microsoft CEO Steve Ballmer at a Los Angeles event on June 18, 2012, at Milk Studios. No specific release date was announced at the product introduction.
The Microsoft Surface line features VaporMg, pronounced “VaporMag”, the molded magnesium casingthat houses Surface’s components paired with a PVD finish, which is a manufacturing process that produces a durable finish. VaporMg allows magnesium to be melted down and molded to the details needed for Surface and allows Surface to weigh 1.5 pounds. Also included in both Surface models is a USB port, a micro-SD slot, and a magnetic strip to attach accessories such as the ‘Touch Cover’ and ‘Type Cover’. There are also two cameras, front-facing and rear-facing. The rear-facing camera will be angled at 22 degrees to allow proper framing of another person while the “kickstand” is in use. The “kickstand” is a .77 mm thin built-in stand that spans the width of the device and allows Surface to be propped up at an angle in landscape orientation for a hands-free viewing experience. Surface Pro has perimeter venting which allows air to flow out the sides, and helps avoid airflow being impeded by hands holding the device.
For the CPUs, the Surface with Windows RT will use a Nvidia Tegra CPU. The Surface Pro, running Windows 8 Pro, will utilize an “Ivy Bridge” Core i5 quad core chip, which is comparable to chips in current Windows laptops,
The Surface device demoed in the Microsoft Surface Events had a new connection port with five pins. This was acknowledged as a magnetic charging connector during Microsoft’s presentation event by
Display
Surface and Surface Pro both have screens of 10.6″ with a 16:9 aspect ratio, with the Pro version having a resolution of 1920×1080 and the RT version having a resolution of 1366×768. Both tablets use Microsoft’s ClearType HD display technology and support an ultra-wide viewing angle and auto-adjusting screen intensity.Surface has an HD Display and Surface Pro has a Full HD Display. In announcement talk, Michael Angiulo said that when Surface Pro is held at 17″, the eyes will not be able to distinguish between individual pixels.
Touch Cover and Type Cover
Microsoft will offer two keyboard covers for Surface: Touch Cover and Type Cover. Both, when folded up, serve as protective covers that connect to the Surface via a magnetic strip. When opened, the covers are keyboards. The Touch Cover is 3 mm in thickness and has a touch-sensitive keyboard. The Type Cover is thicker and includes a tactile keyboard. The keyboards have gyroscope and accelerometer sensors to determine, based on position, whether or not to accept input. Both also include a multitouch touchpad.
While it’s clear Microsoft isn’t planning to introduce its next-generation Xbox console this year, all signs indicate that a 2013 launch is in the cards. A newly leaked 56-page document sheds some light on the company’s plans, for what it calls the “Xbox 720.” The presentation appears to be from August 2010.
Microsoft outlines a competitive differentiation for its next-generation Xbox, including support for Blu-ray, native 3D output and glasses, concurrent apps, and additional sensor and peripheral support. Alongside a promised 6x performance increase, there’s also mention of true 1080p output with full 3D support and an “always on” state for the console. A slide on core hardware indicates that the next Xbox will be designed to be scalable in the number of CPU cores and their frequencies. Microsoft appears to have been debating whether to use six or eight ARM or x86 cores clocked at 2GHz each with 4GB of DDR4 memory alongside three PPC cores clocked at 3.2GHz each for backwards compatibility with existing Xbox 360 titles.
Microsoft positions its Xbox 720 as the only box needed for living room entertainment in the document, providing background recording functionality for TV content and a unified Windows 8 foundation to make it easier for application developers to build apps that target Xbox, PC, and Windows Phone. Illustrations of the Xbox 720 throughout the presentation make it comparable in looks to an old set-top box, but appear to be just a concept design used in 2010. Microsoft rounds off the document with a promised price point of $299 with its Kinect 2 hardware and a prediction of a 10-year lifecycle with more than 100 million units sold.
While it’s clear Microsoft isn’t planning to introduce its next-generation Xbox console this year, all signs indicate that a 2013 launch is in the cards. A newly leaked 56-page document sheds some light on the company’s plans, for what it calls the “Xbox 720.” The presentation appears to be from August 2010.
Microsoft outlines a competitive differentiation for its next-generation Xbox, including support for Blu-ray, native 3D output and glasses, concurrent apps, and additional sensor and peripheral support. Alongside a promised 6x performance increase, there’s also mention of true 1080p output with full 3D support and an “always on” state for the console. A slide on core hardware indicates that the next Xbox will be designed to be scalable in the number of CPU cores and their frequencies. Microsoft appears to have been debating whether to use six or eight ARM or x86 cores clocked at 2GHz each with 4GB of DDR4 memory alongside three PPC cores clocked at 3.2GHz each for backwards compatibility with existing Xbox 360 titles.
Microsoft positions its Xbox 720 as the only box needed for living room entertainment in the document, providing background recording functionality for TV content and a unified Windows 8 foundation to make it easier for application developers to build apps that target Xbox, PC, and Windows Phone. Illustrations of the Xbox 720 throughout the presentation make it comparable in looks to an old set-top box, but appear to be just a concept design used in 2010. Microsoft rounds off the document with a promised price point of $299 with its Kinect 2 hardware and a prediction of a 10-year lifecycle with more than 100 million units sold.
While it’s clear Microsoft isn’t planning to introduce its next-generation Xbox console this year, all signs indicate that a 2013 launch is in the cards. A newly leaked 56-page document sheds some light on the company’s plans, for what it calls the “Xbox 720.” The presentation appears to be from August 2010.
Microsoft outlines a competitive differentiation for its next-generation Xbox, including support for Blu-ray, native 3D output and glasses, concurrent apps, and additional sensor and peripheral support. Alongside a promised 6x performance increase, there’s also mention of true 1080p output with full 3D support and an “always on” state for the console. A slide on core hardware indicates that the next Xbox will be designed to be scalable in the number of CPU cores and their frequencies. Microsoft appears to have been debating whether to use six or eight ARM or x86 cores clocked at 2GHz each with 4GB of DDR4 memory alongside three PPC cores clocked at 3.2GHz each for backwards compatibility with existing Xbox 360 titles.
Microsoft positions its Xbox 720 as the only box needed for living room entertainment in the document, providing background recording functionality for TV content and a unified Windows 8 foundation to make it easier for application developers to build apps that target Xbox, PC, and Windows Phone. Illustrations of the Xbox 720 throughout the presentation make it comparable in looks to an old set-top box, but appear to be just a concept design used in 2010. Microsoft rounds off the document with a promised price point of $299 with its Kinect 2 hardware and a prediction of a 10-year lifecycle with more than 100 million units sold.
Microsoft will offer a sneak peek at its Zune replacement during E3 2012, according to sources familiar with the company’s plans. The new music service, codenamed Woodstock, will continue Microsoft’s shift away from the Zune brand towards the well known Xbox one. Insiders have revealed to us that Woodstock will be a cross-platform play, available to Windows 8, Android, iOS, and Xbox users — playable from a browser.
Previously described as “Spotify-like”, the service won’t require any browser plugins and is said to integrate deeply with Facebook, allowing friends to build group playlists and share tracks. An additional “scan and match” function, similar to iTunes Match, is also being tested as part of Woodstock to allow users to identify their existing music collection in the service. Although Microsoft will preview the service at E3 — barring any last-minute changes in its plans, of course — it is not expected to launch until later this year alongside Windows 8 and Windows Phone 8 devices.
Microsoft will offer a sneak peek at its Zune replacement during E3 2012, according to sources familiar with the company’s plans. The new music service, codenamed Woodstock, will continue Microsoft’s shift away from the Zune brand towards the well known Xbox one. Insiders have revealed to us that Woodstock will be a cross-platform play, available to Windows 8, Android, iOS, and Xbox users — playable from a browser.
Previously described as “Spotify-like”, the service won’t require any browser plugins and is said to integrate deeply with Facebook, allowing friends to build group playlists and share tracks. An additional “scan and match” function, similar to iTunes Match, is also being tested as part of Woodstock to allow users to identify their existing music collection in the service. Although Microsoft will preview the service at E3 — barring any last-minute changes in its plans, of course — it is not expected to launch until later this year alongside Windows 8 and Windows Phone 8 devices.
The quest for a high-tech “shopping cart of the future” is nothing new, but Whole Foods is planning to test a new spin on the concept, using Microsoft’s Kinect sensor for Windows. The motorized cart identifies a shopper with a loyalty card, follows the shopper around the store, scans items as they’re placed inside, marks them off the shopping list, and even checks the shopper out in the end.
Microsoft showed the very early prototype, being developed for Whole Foods by a third-party developer, Austin-based Chaotic Moon, during an event on the Redmond campus today, hosted by Craig Mundie, the company’s chief research and strategy officer.
The company says the project is literally weeks old, and that was apparent in the demo, which included a couple of false starts where the sensor didn’t precisely the shopper. The technology will need to be ironed out before it’s deployed, lest our shopping trips turn into destruction derbies.
But it’s an interesting application that shows what outside developers can do now that a Kinect software development kit has been released for Windows, expanding the sensor beyond the Xbox 360 game console.
The quest for a high-tech “shopping cart of the future” is nothing new, but Whole Foods is planning to test a new spin on the concept, using Microsoft’s Kinect sensor for Windows. The motorized cart identifies a shopper with a loyalty card, follows the shopper around the store, scans items as they’re placed inside, marks them off the shopping list, and even checks the shopper out in the end.
Microsoft showed the very early prototype, being developed for Whole Foods by a third-party developer, Austin-based Chaotic Moon, during an event on the Redmond campus today, hosted by Craig Mundie, the company’s chief research and strategy officer.
The company says the project is literally weeks old, and that was apparent in the demo, which included a couple of false starts where the sensor didn’t precisely the shopper. The technology will need to be ironed out before it’s deployed, lest our shopping trips turn into destruction derbies.
But it’s an interesting application that shows what outside developers can do now that a Kinect software development kit has been released for Windows, expanding the sensor beyond the Xbox 360 game console.
Seamus Blackley, the co-creator of the Xbox, passionately believes that gameplay will triumph in the game business. That is why he and his new startup are relying on a team of famous designers from Atari to make a series of games for the Apple iPhone and iPad.
The idea that he and his partner, chief executive Van Burnham, have dreamed up is to use the creators of the best arcade experiences from the golden age of Atari in the 1970s and 1980s to create games for the “new arcade” on iOS devices.
“We are looking at the new arcade, and 99 cents on the iPhone is the new quarter,” Blackley (pictured above), president of the startup Innovative Leisure, said in an exclusive interview with VentureBeat. “People are playing on all these new devices and are finding the joy of the arcade games.”
According to IGN, sources close to the next Xbox project have told them the new console will have six times the graphics processing power of the Xbox 360, and will have 20 percent more performance than Nintendo’s Will U.
Sounds pretty awesome right? Too bad it’s not expected to ship until October or November of 2013.
Microsoft dominated the videogame industry last year, with the Xbox capturing nearly half of all consumer spending from physical sales in 2011.
According to NPD data released today, about $6.7 billion, or 40 percent of consumer retail spending, was spent on the Xbox, breaking down into two categories: $2.1 billion on consoles and $4.6 billion on games.
The figures take into account U.S. retail sales of new physical videogame content, including portable and console hardware, games and accessories.
In all, those sectors generated revenue of $17.02 billion in 2011, an 8 percent decline over the $18.6 billion generated last year. (Yes, I repeat, Microsoft got 40 percent of that in 2011.)
Microsoft, via Xbox Live evangelist Larry “Major Nelson” Hryb, has just announced the immediate release of the company’s first Xbox Live iOS app, My Xbox Live [Free]. It’s a free app that basically acts as a mobile companion to some of the more important aspects of the service. You can read and send messages to anyone on your Friend’s List, manage that list or invite new people onto it, edit your profile, gander at all of your hard-earned achievements, or even mess with your Avatar’s apparel.
Xbox Live isn’t just an online gaming service anymore. Microsoft is announcing today that the new version of its Xbox Live user interface will help transform entertainment on the television. The upgrade goes live on Tuesday.
Calling it the future of TV, Microsoft is unveiling of a user interface for the Xbox 360 console’s dashboard; it is also unveiling dozens of new options for watching movies and TV on the game box. And Microsoft has improved the quality of using voice commands to move from one choice to another on the box or to search through all of the entertainment options at your disposal in an instant.
The Xbox 360 saw its biggest sales week in the product’s history during last week’s “Black Friday” sales rush, according to Microsoft.
In all, over 960,000 consoles were sold in the United States during the week, the company said Tuesday. Of those, 800,000 were sold within a 24-hour period.
Additionally, 750,000 Kinect sensors were sold during the week, between standalone units and those bundled with consoles.
This record week comes during the system’s seventh year on the market, an unprecedented accomplishment for a video game console.
Microsoft plans to release a next-generation Kinect device so accurate it can lip read, sources have told Eurogamer.
Kinect 2 will come bundled with future Xbox consoles, we understand.
The intention is that Kinect 2 will offer improved motion sensing and voice recognition.
One development source told Eurogamer that Kinect 2 will be so powerful it will enable games to lip read, detect when players are angry, and determine in which direction they are facing.
Kinect 2 can track the pitch and volume of player voices and facial characteristics to measure different emotional states.